Galefridish Calendar

The galefridish calendar is the de facto time system used throughout the kingdoms. The fall of the empire of Bael Turath marks the beginning of the Galefridish calendar, or 0 GD.

Time System

The galefridish year is divided into 360 days, organized into 12 months, each of which contains 3 rides, which are divided into 10 days.

Days

Weeks in the World of Dreth'dor are called rides, and last 10 days. Each day of the ride is named after a deity. There exists a corresponding calendar for evil deities, where Pelodan is known as Lolthden and so on. The Days are as follows:

  1. Bahamudan
  2. Moradan
  3. Pelodan
  4. Danvandra
  5. Coreldan
  6. Danrathis
  7. Danoun
  8. Kordan
  9. Melordan
  10. Sehadan

Months

Each month has a name, and is associated with a particular season or transition between seasons. The months are as follows:

  1. Hammer: Deepwinter. Winter season.
  2. Alturiak: The Claws of the Cold. Winter season.
  3. Ches: Of the Sunsets. Winter to Spring transition.
  4. Tarsakh: Of the Storms. Spring season.
  5. Mirtul: The Melting. Spring season.
  6. Kythorn: The Time of Flowers. Spring to Summer transition.
  7. Flamerule: Summertide. Summer season.
  8. Eleasias: Highsun. Summer season.
  9. Eleint: The Fading. Summer to Autumn transition.
  10. Marpenoth: Leafall. Autumn season.
  11. Uktar: The Rotting. Autumn season.
  12. Nightal: The Drawing Down. Autumn to Winter transition.

Holidays

There are a few important holidays celebrated throughout the kingdoms. They are as follows:

  • Midwinter Festival (30th of Hammer): Nobles and monarchs greet the halfway point of winter with a feast they call the High Festival of Winter. Traditionally, the local lords of the land plan for the year ahead, make and renew alliances, and send gifts of goodwill. The common folk enjoy the celebration a bit less - among them it's called Deadwinter Day, noted mainly as the midpoint of the worst of the cold, with hard times still to come.
  • Greengrass Festival (1st of Tarsakh): The official beginning of Spring is a day of peace and rejoicing. Even if snow still covers the ground, clerics, nobles, and wealthy folk make a point of bringing out flowers grown in special rooms within temples and castles. They distribute the flowers among the people, who wear them or cast them upon the ground as bright offerings to the deities who summon the Summer.
  • Midsummer Festival (30th of Flamerule): Midsummer Night, or the Long Night, is a time of feasting, music, and love. Acquaintances turn into dalliances, courtships turn into betrothals, and the deities themselves take a part by ensuring good weather for feasting and frolicking in the woods. Bad weather on this special night is taken as an omen of extremely ill fortune to come, usually thought to foretell famine or plague.
  • Highharvestide Festival (30th of Eleint): This holiday of feasting to celebrate the autumn harvest also marks a time of journeys. Emissaries, pilgrims, adventurers, and everyone else eager to make speed traditionally leave on their journeys the following day - before the worst of the mud clogs the tracks and the rain freezes into snow.
  • The Feast of the Moon Festival (30th of Uktar): The Feast of the Moon, also called Moonfest, is the last great festival of the year. It celebrates ancestors and the honored dead. Graves are blessed, the Ritual of Remembrance is performed, and stories of ancestor's exploits mix with the legends of deities until it's hard to tell one from the other.